The sun did not set. It shattered.

An illustrated, turn-based dark-fantasy RPG. Forge the souls of the fallen into iron. Lead a squad of three, time their ultimates, and fight for the last warmth of a shattered sun.

Store pages on the App Store and Google Play are coming.

The World

Aethelgard, after the Primal Sun

The Primal Sun did not set. It shattered, and its fragments fell across Aethelgard as the Embers. What remains of the sky is an eternal freezing twilight. Cities huddle around the shards they were lucky enough to catch. Everything else is ice and silence.

You are the Anchor-Smith. At the Cinerary Crucible you take the souls of warriors who fell for their factions and forge them into iron bodies that can bear the cold. Each soul remembers who it was. Each body remembers what you made it for.

Five factions fight over the remaining Embers, and every one of them is right about one thing and wrong about the rest. Build your squad from their dead. Choose whose war you are willing to finish.

The Factions

Five claims on the last warmth

  • Radiant Inquisition

    Order through holy fire. White iron and gold.

  • Abyssal Scourge

    Chaos that feeds on blood. Crimson and obsidian.

  • Plagued Coven

    Decay wearing a porcelain smile. Necrotic green and crow feather.

  • Iron Vanguard

    Weight, steel, and the stun that ends a turn. Dark iron.

  • Sylvan Horrors

    Nature unbound. They decide who moves and when.

Meet the heroes

Souls of the fallen

  • Concept art of Grand Inquisitor Vaelen, a faceless knight in white plate holding a burning greatsword.

    Radiant Inquisition · Vanguard, holy fire

    Grand Inquisitor Vaelen

    A towering knight in white iron plate etched with golden runes. No face behind the visor. A greatsword that burns without fuel.

  • Concept art of Malakor the Blood-Born, a horned crimson demon crouching with two bone daggers.

    Abyssal Scourge · Assassin, lifesteal

    Malakor the Blood-Born

    Lean and crimson, crowned with obsidian horns. Bone daggers in both hands and broken chains still hanging from his wrists.

  • Concept art of Lady Morrigan the Carrion Queen floating in a feathered gown, ravens circling her.

    Plagued Coven · Sorceress, decay

    Lady Morrigan the Carrion Queen

    She does not walk. A gown of crow feathers, a weeping porcelain skull mask, and spectral green ravens that answer only to her.

  • Concept art of Sister Ilse, a blindfolded woman in a white hooded robe carrying a lit lantern and a wooden staff.

    Radiant Inquisition · Support, lantern light

    Sister Ilse, Lantern-Bearer

    Blindfolded in gold, hooded in wool the road has stained. A lantern on a chain that has never gone out, and a staff she leans on more than she admits.

  • Concept art of Bulwark Seven, a broad armoured warrior with a tower shield marked 7 and a heavy maul.

    Iron Vanguard · Tank, stun

    Bulwark Seven

    Riveted plate the width of a doorway, the welds still glowing at the seams. A tower shield stamped with a seven and a maul that ends turns.

Hero concept art. Shardsun is in development; these images are not gameplay captures.

Platforms

Mobile first. Desktop follows.

Launch

  • iOS
  • Android

Then

  • macOS
  • Windows

One account, one squad, server-authoritative progress across every platform.